AstroDither
An audio-reactive WebGL experiment exploring dithering patterns and fluid simulation.
Despite what you think, a lot is happening here. There is a custom dither on the model only, needed to mix with a generic scene and a custom fluid built from scratch in a single pass for performances. On top of that a dither+displacement in postprocessing and selective bloom without masks, just fancy tricks. Oh wait, did you see the aberration?
[signal. lost. beauty. found. digital. chaos.]